Moonblade of Khilat

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An heirloom of the Elven House of Khilat, this moonblade had been passed down through the generations. The blade was lost and lay dormant for many generations after its owner became Lythari and left civilization behind. It was later retrieved by a Knight of the Fellowship of the Forgotten Flower but was lost again in the fall of Myth Drannor, and subsequently taken to the lower planes. While under the mental control of a former owner of the moonblade, Chiliad Khilat used his amulet of the planes to open a portal and summon the sword.

The moonblade, in its final form, is a +5 weapon. The blade is effective against creatures subject to silver or cold iron weapons. The sword is intelligent (17) with a starting ego of (15) but has gained a point of ego after the death of each of its successive owners. The sword is generally of Neutral Good alignment but but has strong tendencies towards the alignment of the current and previous owner. The blade can communicate by speech and telepathy, ether from itself or one of its manifestations. It can speak Elvish and read Elvish and magical writing. The blade also speaks all the languages known by its previous owners.

Each time a moonblade is passed on, the moonblade itself decides whether to accept the new owner or not. The owner must be Elven, a member of its chosen Elven family if any still live, of good alignment, and act in a selfless and heroic manner. Major acts of cowardice, cheating, or lying will all count against an individual attempting to possess a moonblade.

If the moonblade does not accept a new owner, or if it is touched by a non-elf, the blade may choose to inflict 5d8 points of damage per round. If the blade is dormant or chooses not to react, it will perform as a long sword +1. Individuals of evil alignment must successfully save vs. death magic or be instantly slain. Even if the save is successful, the evil individual will feel intense pain, and will never be able to handle the blade again.

Powers

Bastard sword +5

  • Max damage vs wood, bone, metal or stone.
  • double damage vs undead.
  • +6 vs ogres, trolls, goblinkin, giantkin, and giants.
  • +6 vs regenerating, wounds don't heal rapidly.
  • +7 vs evil.
  • +7 vs cold or cold using, inflammable or avian.
  • +8 vs chaotic evil
  • +8 vs undead, (+10 with Sunshine)
  • +9 vs evil or chromatic dragons.
  • +10 vs fire or fire using.
  • +11 vs red dragons


History

Owned by: Chiliad Khilat