Chiliad Estate: Difference between revisions

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* Lady [[Saera Theorsen]], Chamberlain of the [[House of Chiliad]]
* Lady [[Saera Theorsen]], Chamberlain of the [[House of Chiliad]]
** Squire [[Daegan Theorsen]], 2nd-Level Fighter
** Squire [[Daegan Theorsen]], 2nd-Level Fighter
** Anawen Theorsen, Lady in Waiting
** [[Anawen Theorsen]], Lady in Waiting
** Thaman Theorsen, Lay Priest of Tempus, Troop Chaplain
** Thaman Theorsen, Lay Priest of Tempus, Troop Chaplain


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* Grand Cantor [[Zannan Carter]] - Court Herald
* Grand Cantor [[Zannan Carter]] - Court Herald
* [[Amelia Silverbow]], Personal Valet, Handmaiden


* [[Jon Bur]], Butler
* [[Jon Bur]], Butler
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** 3 kids
** 3 kids


* [[Shaben Cormaeril]], 7th-Level Mage
* [[Shaben Cormaeril]], Advisor, 7th-Level Mage
* [[Ravaora Cormaeril]], Scribe and Librarian
* [[Ravaora Cormaeril]], Scribe and Librarian
** 1 kid
** 1 kid
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* [[Taya Laar]], Tailor and Weaver
* [[Taya Laar]], Tailor and Weaver
** 2 kids
** 2 kids
* Armorers (3):
* Cooks (3):
* Bakers (2):
* Scullions (4):
* Cook Assistants (3):
* Servers (10):
* Maidservants (10):
* Laundresses (6):
* Laborers (10):


=== Troops ===
=== Troops ===

Latest revision as of 04:40, 30 December 2024

Location: Noble Quarter, Suzail, Cormyr

Land: 1.5 acres surrounded by a 10 foot high wall.

Buildings: Stone block building, lightly fortified

When Chiliad assumed control of the estate, it was in a state of considerable disrepair. During the time it was not occupied by the House of Chiliad, various families were hired to maintain the propery and keep out undesirables. When Chiliad returned, a handyman and his family were living on site. Chiliad brought in an elvish architect and several Druids to rework the exterior to make the buildings blend into the land while enhancing the ability for the property to be self sustaining during sieges. Dwarven engineers reviewed the internal structure for soundness and made several key changes to provide a sound foundation and deep lower levels for storage. A Gnome professor provided numerous mechanical enhancements to improve the defense capabilities or reduce the overall workload.

The gardens were designed to be both beautiful and functional by producing food, herbs and spices. The groundskeeper often selling excess in the local markets for income to the estate.

A small theater was added outside under dense tree coverage for entertaining guests and small local performances by household staff, and guests.

A grove with a small pond and ancient oak tree serve Druids, rangers and nature lovers. The grove also serves as a portal to the Singing Island with some of the staff authorized to pass between the locations at will.

Residents


Guests:

Staff

Hirelings

  • Armorers (3):
  • Cooks (3):
  • Bakers (2):
  • Scullions (4):
  • Cook Assistants (3):
  • Servers (10):
  • Maidservants (10):
  • Laundresses (6):
  • Laborers (10):

Troops


  • 10 cavalry: 4th-level Human fighters with banded mail, shield, lance, bastard sword, mace, light war horse with half barding
  • 25 infantry: 4th-level Human fighters with chain mail, heavy crossbow, long sword
  • 10 infantry: 4th-level Human fighters with chain mail, light crossbow, short sword, military fork
  • 10 infantry: 3rd-level Human fighters with splint mail, short sword, morning star
  • 10 war dogs