Keravnos

From House of Khilat

Keravnos is the titan of lightning. When he is very angry or desperate, he can generate an electrical storm every other round that can deliver 10d6 HP of damage to everything within 100 yards or within the confines of a structurally sound building or room. He is loath to use this attack as he can’t control who will be hit. Once per turn, he can generate a lightning bolt delivering 15d8 of damage. He can also form and mold lightning into shapes which last for 5 rounds without his attention.

His very presence will naturally excite magic items that have electrical based powers, including Star Sword and Nimbus Tongue.

Spells

Cleric 9/9/9/8/7/5/2

  1. First Level: Command, Create Water, Endure Heat/Endure Cold x3. Faerie Fire x2, Sanctuary x2
  2. Second Level: Aid x2, Dust Devil, Resist Fire/Resist Cold x3, Slow poison x3
  3. Third Level: Cure Disease x2, Cure Blindness/Deafness, Dispel Magic, Flame Walk, Protection from # Fire x3, Stone Shape
  4. Fourth Level: Cure Serious Wounds x4, Detect Lie, Imbue with Spell Ability, Neutralize Poison x2, Protection from evil 10’
  5. Fifth Level: Animal Growth, Cure Critical Wounds x2, Raise Dead x3, True Seeing
  6. Sixth Level: Heal x4, Word of Recall
  7. Seventh Level: Resurrection x2


Wizard 5/5/5/5/5/4/3/3/2

  1. First Level: Chill Touch, Enlarge x3, Magic Missile
  2. Second Level: Continual Light, Darknes 15’, Detect Invisibility, Locate Object, Shatter
  3. Third Level: Dispel Magic, Fireball, Lightning Bolt, Monster Summoning I, Nondetection
  4. Fourth Level: Detect Scrying, Enchanted Weapon, Fire Shield, Ice Storm, Improved Invisibility
  5. Fifth Level: Cone of Cold, Dream, Monster Summoning III, Shadow Door, Wall of Stone
  6. Sixth Level: Chain Lightning, Lower Water, Monster Summoning IV, Reincarnation
  7. Seventh Level: Charm Plants, Limited Wish, Statue
  8. Eighth Level: Glassteel, Monster Summoning VI, Prismatic Wall
  9. Nineth Level: Prismatic Sphere, Shape Change


History

Keravnos was tricked and trapped by the Fire Giant King and imprisoned in his hall. Adventurer Crew 2 found him unconscious in his cell and rescued him. In turn, he helped the party defeat the Fire Giant King and destroy the hall. He had a particular fondness for Beyla and Rin, but left the party to return to the upper planes after the halls destruction.