Khilat Moonblade - Mara: Difference between revisions

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=Powers=
=Powers=
== Chromatic Blade ==
== Nature's Friend ==
On command, the edge of the sword can activate a magic similar to chromatic blade. A fine line of chromatically shifting light forms along the blade edge when the power is activated.  
the wielder is naturally attuned to plants and animals within 1 mile, and has wilderness survival proficiency in the immediate terrain by observing the plants and animals.


=== Vorpal/Sharpness ===
=== Animal Friendship ===
On a very high attack roll during hand to hand combat only, it will sever an extremity such as an arm, leg, neck, tail, tentacle, etc. To sever an opponent’s head, a natural roll of 17+ is required for a normal/armored opponent, 18+ for giant sized opponents and a natural 19+ for stone or metal opponents. If the opponent doesn’t have a head, or the roll is insufficient to sever the head or severing an extremity has more advantage, then another available extremity will be severed. To sever an opponent’s extremity, a natural roll of 16+ is required for a normal/armored opponent, 17+ for giant sized opponents and a natural 18+ for stone or metal opponents. 

A natural 20 will allow the blade to shear through magical protections like Walls of Force or Stoneskin by temporarily absorbing the magic and turning it against itself, but in such cases only normal damage applies without the benefit of severing. The blade can be used to chop stone or metal objects, hacking through a foot of material every round. It can cut through softer materials even faster. 


Up to 24 hit dice of natural animals of neutral alignment and animal intelligence can be attracted as companions. Wolves and dogs, rams, owls, hummingbirds and snakes are treated as half their actual hit dice, allowing twice the number to be attracted. All animal friends will become docile and follow the blade owner about unless the habitat is not suitable or the blade owner dismisses them. Neither will they attempt to harm each other while under the friendship influence. Natural animals not befriended generally behave as is the blade owner were not there; completely ignoring in most cases. Natural wolves will never attack the blade owner, even if not befriended.




The edge of the blade can destroy one layer of a prismatic sphere or prismatic wall after which the chromatic and severing powers of the blade will be disabled for 24 hours. 


=== Speak with Plants ===
The sword wielder can speak with plants on a very rudimentary level and exercise limited control over them such as causing thickets to part to allow passage, or vines to entangle pursuers.




=== Dancing Lights ===
=== Druid Spells ===
At will, the sword can generate up to 4 orbs of dancing lights in any color desired. They can move up to 200 yards away before winking out.
The wielder gains additional Druid spells in the plant and animal spheres as if they were one level higher than their current level, even allowing spells for a non-Druid as if they were first level.


 
=== Prismatic Spray ===
The tip of the blade can also emit a Prismatic Spray out to 70’, but doing so disables the chromatic and severing powers, and related functions for on month.




== Interactions ==
== Interactions ==

Revision as of 21:19, 21 June 2014

Dates: -8,406 to - DR (years)

Powers

Nature's Friend

the wielder is naturally attuned to plants and animals within 1 mile, and has wilderness survival proficiency in the immediate terrain by observing the plants and animals.

Animal Friendship

Up to 24 hit dice of natural animals of neutral alignment and animal intelligence can be attracted as companions. Wolves and dogs, rams, owls, hummingbirds and snakes are treated as half their actual hit dice, allowing twice the number to be attracted. All animal friends will become docile and follow the blade owner about unless the habitat is not suitable or the blade owner dismisses them. Neither will they attempt to harm each other while under the friendship influence. Natural animals not befriended generally behave as is the blade owner were not there; completely ignoring in most cases. Natural wolves will never attack the blade owner, even if not befriended.



Speak with Plants

The sword wielder can speak with plants on a very rudimentary level and exercise limited control over them such as causing thickets to part to allow passage, or vines to entangle pursuers.



Druid Spells

The wielder gains additional Druid spells in the plant and animal spheres as if they were one level higher than their current level, even allowing spells for a non-Druid as if they were first level.



Interactions

Appearance

Rune

Nature - on front. 


Feature

Fine lines of gold, electrum and bronze tracery form images of vines and woodland animals on the pommel piece between the gems near the handle. Small pieces of amber with leaves, flowers and insects are arranged on the vines. 


Rite