Teuvel'Khilat / Faerie
Dates: -8,406 to - DR (years)
Powers
Faerie Sword
Instead of inflicting normal damage from the sword, including any damage from special powers such as flame, lightning, cold or even damage from critical hit powers, the sword can inflict one of the following random magical effects:
Random Magical Effect
If the caster elects to inflict a magical effect, roll a dI00, add the wielder’s level and refer to the table.
Die Roll - Effect
- 01-20 - Target is outlined with faerie fire
- 21-40 - Target suffers 6d6 of damage
- 41-60 - Target suffers 9d6 of damage
- 61-75 - Target's magic items and innate magic powers are nullified for 1 hour
- 76-85 - Target imprisoned in a forcecage
- 86-90 - Target randomly polymorphed
- 91-95 - Target must successfully save vs. petrification or be turned to stone
- 96-97 - Target randomly teleported d100 yards
- 98-99 - Target randomly teleported d100 miles
- 100+ - Target dies: saving throw vs. death magic negates this effect
Glitterdust
The sword can produce a cloud of glittering golden particles around the blade, leaving a trail behind as it’s swung. Opponents that are engaged in hand to hand combat must save vs spell or be blinded for 1d4+1 rounds. Opponents struck are covered by the dust, which cannot be removed and continues to sparkle until it fades in 1d4+7 rounds. Invisible opponents have their location revealed by the covering of glitterdust.
Dancing Lights
The sword can generate up to 12 balls of light similar to a dancing lights spell. The balls can be moved by mental concentration, at will. The balls of light can be given simple instructions, such as following a path or corridor, moving around an area in a simple geometric pattern, bobbing up and down, guiding someone to a location known to the wielder including to himself, or even "guarding" a location by interposition themselves.
Interactions
Teuvel'Khilat
- Chromatic - Dancing Lights can be any color, including shifting rainbow.
- Moon Blade - The dancing lights can shed moonlight.
- Storm Sword - The blade will go farther than 40 with an available Dimension Door
- Planar - Teleports have a 50% chance of sending the opponent to a random plane.
- Speed - The blade can be throw at a speed of 80
- Flame - Dancing lights can appear as flickering candle light. They can ignite very flammable items, including oil, parchments, and dry kindling.
- Sunfire - Dancing lights shed sunlight to a radius of 2 feet capable of harming creatures damaged by sunlight.
- Lathander's blessing - Dancing lights can turn rosy red. They can deliver a rosetouch spell once per month magically mending broken objects or stanching wounds.
- Selune's blessing - Dancing lights can be to converted to Presper's Moonbow charged motes once per month. The wielder decides how many dancing lights are converted, which shed moonlight once converted.
- Dweomer Drinker - The blade can temporarily absorb magic and turn it against itself to enable cutting through stoneskin or walls of force.
Teuvel'Kiira'Khilat
Avarphyn'Teuvel'Khilat
Appearance
Rune
Rainbow - on front.
Feature
Cutting edge of the sword of 1/8 inch width has been turned to clear crystalline diamond with iridescent sheen. Near the very tip, above the slits, on each side of the adamantium spike are two small triangular chips of rainbow obsidian. Rainbow obsidian is an obsidian variety in which all colors save yellow are included in the black or gray base, sometimes in pronounced bands or spangles. Its magical use is as a pass stone for prismatic magics: It can pierce the various shells of such spells without ending them or suffering harm and can bring inorganic materials that it is fastened to with it. (In other words, a rainbow obsidian-tipped weapon could strike through a prismatic wall, but a living person or undead creature wearing a rainbow obsidian ring would not escape the normal effects of the prismatic magic.)