Teuvel'Kiira'Khilat / Thaelkiira / Dreamwarning: Difference between revisions

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(Created page with " == Powers == === Wizardry === The number of arcane spells a caster can memorize and cast are doubled for spells of first to fifth level. An additional sixth and seventh level spell is gained if the caster can cast spells of those spell levels. All classes that can cast arcane spells are affected. The casters spells are increased during the study session after wearing the kiira for 24hrs. Those who have just gained arcane spell caster will not benefit from doublin...")
 
 
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== Powers ==
= Powers =
=== Wizardry ===
== Dreams ==


The number of arcane spells a caster can memorize and cast are doubled for spells of first to fifth level. An additional sixth and seventh level spell is gained if the caster can cast spells of those spell levels. All classes that can cast arcane spells are affected.
=== Danger Sense ===
The kiira provides a mental warning when danger is imminent up to a turn in advance. Such warnings can wake the wearer from normal sleep or interrupt concentration to ensure the wearer heeds the warning. The distance, direction or location of the danger is not revealed; only an indication of proximity by the intensity.


The casters spells are increased during the study session after wearing the kiira for 24hrs. Those who have just gained arcane spell caster will not benefit from doubling until a month of active use of that ability.
If the danger was previously foretold, the same distant elven song of the dream warning may be heard. Memory of dream fragments leading up to the coming danger may also come to memory.


=== Spells of Choice ===
=== Dream Warning ===
A War Wizard’s spells of choice are enhanced, either gaining an additional +1 on initiative to cast, or an additional -1 penalty on the opponent’s saving throw. No additional spells of choice are gained, and only spells already selected are enhanced.  
While sleeping, the kiira wearer will experience a dream warning of imminent danger within a day. The warning often comes with complex elven song with hard to remember words just beyond reach of hearing clearly. It the danger coming in the surrounding wilderness, images of the land and general location can appear in the dream.


For casters that do not already have the benefit of spells of choice, a spell of choice is gained for every 5 levels in an arcane spell casting class, with benefits similar to the War Wizard. Additional bonuses are gained for every 5 levels the spell has been declared as a spell of choice. Spells of choice can be selected as soon as the required levels have been achieved, but a new spell can only be selected once a month.
The dreamer is often surrounded by a hazy glow of silvery light manifesting ghostly images of dark mists occasionally revealing glimpses of people, places, objects and events. Witnesses investigating too closely can become caught up in the prophecy (save vs charm), quietly singing wild songs intermingled words from all languages they know and sometimes languages they don’t. Once the dream ends, they fall asleep, rarely remembering the experience.


=== Spell Book ===
=== Prophetic Dream ===
Rarely, the wearer can experience a prophetic dream regarding events of the distant future that will directly impact the wearer or those dearest. When and how they will come to pass are veiled and difficult to understand. The dreams may stretch over days, weeks and even months. The dreams may only capture fragments of things to come without predicting the final outcome.


Each wearer gains access to a blank storage area to record spells as if using a spell book. An unlimited number of spells and their variants can be stored for future memorization.
Some wearers never experienced this power, or maybe they disregarded the experience. It is so rare, it may only come one or twice in a lifetime.


=== Read Magic ===


The wearer can cast ''read magic'' once per day. This is a universal spell, able to read spell books, priest and wizard scrolls, and magical script. Even spells recorded in a script not usually used but the spell caster can be read. Arcane spells read can be stored into the spell book of the kiira immediately for later memorization.
=== Spellcraft Proficiency ===
The user gains the benefit of the spellcraft proficiency.  If the wearer already knows the sepllcraft proficiency, then a +2 bonus is gained on proficiency checks.


== Interactions ==
== Interactions ==
<blockquote>


=== Teuvel'Khilat ===
=== Teuvel'Khilat ===
* [[Teuvel'Khilat / Song|Azuresong]] - The sword may quietly harmonize with the music in the dream, often inspiring confidence that the adversity can be overcome.


=== Tuevel'Kiira'Khilat ===
=== Tuevel'Kiira'Khilat ===
* [[Teuvel'Kiira'Khilat / Thaelkiira / Wizardry | Wizardry]] - The wearer can make a wisdom check to help pick a single spell to memorize. Additional checks can be made to select additional spells, reducing the chance by half each time.
* [[Teuvel'Kiira'Khilat / Thaelkiira / Commune with Nature| Commune with Nature]] - An attempt to find the location can be made if the danger is within the radius.


=== Avarphyn’Khilat ===
=== Avarphyn’Khilat ===
* [[Avarphyn'Teuvel'Khilat | Sixth Sense]] - As the danger becomes more imminent, ''Sixth Sense'' will provide a final warning.
</blockquote>


[[category:Power, Teuvel'Kiira'Khilat Mantle |Dreamwarning]]
[[category:Power, Teuvel'Kiira'Khilat Mantle |Dreamwarning]]

Latest revision as of 22:16, 19 October 2025


Powers

Dreams

Danger Sense

The kiira provides a mental warning when danger is imminent up to a turn in advance. Such warnings can wake the wearer from normal sleep or interrupt concentration to ensure the wearer heeds the warning. The distance, direction or location of the danger is not revealed; only an indication of proximity by the intensity.

If the danger was previously foretold, the same distant elven song of the dream warning may be heard. Memory of dream fragments leading up to the coming danger may also come to memory.

Dream Warning

While sleeping, the kiira wearer will experience a dream warning of imminent danger within a day. The warning often comes with complex elven song with hard to remember words just beyond reach of hearing clearly. It the danger coming in the surrounding wilderness, images of the land and general location can appear in the dream.

The dreamer is often surrounded by a hazy glow of silvery light manifesting ghostly images of dark mists occasionally revealing glimpses of people, places, objects and events. Witnesses investigating too closely can become caught up in the prophecy (save vs charm), quietly singing wild songs intermingled words from all languages they know and sometimes languages they don’t. Once the dream ends, they fall asleep, rarely remembering the experience.

Prophetic Dream

Rarely, the wearer can experience a prophetic dream regarding events of the distant future that will directly impact the wearer or those dearest. When and how they will come to pass are veiled and difficult to understand. The dreams may stretch over days, weeks and even months. The dreams may only capture fragments of things to come without predicting the final outcome.

Some wearers never experienced this power, or maybe they disregarded the experience. It is so rare, it may only come one or twice in a lifetime.


Interactions

Teuvel'Khilat

  • Azuresong - The sword may quietly harmonize with the music in the dream, often inspiring confidence that the adversity can be overcome.

Tuevel'Kiira'Khilat

  • Wizardry - The wearer can make a wisdom check to help pick a single spell to memorize. Additional checks can be made to select additional spells, reducing the chance by half each time.
  • Commune with Nature - An attempt to find the location can be made if the danger is within the radius.

Avarphyn’Khilat

  • Sixth Sense - As the danger becomes more imminent, Sixth Sense will provide a final warning.