Moonhorn: Difference between revisions

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== Description  ==
== Description  ==
:Moonhorn is a unique creature of unknown origin, having many characteristics of a [http://adnd.geoshitties.installgentoo.com/mm/kirin.html Ki-rin], and first appearing around the [https://forgottenrealms.fandom.com/wiki/Time_of_Troubles Time of Troubles]. His head and forelegs are distinctly that of a massive [http://adnd.geoshitties.installgentoo.com/mm/mammher2.html Bighorn Ram]. His eyes are deep violet with a gold sheen that can have a touch of red when angry. He has huge tightly curved horns that end in pointy forward facing tips. The horns are dull silver with mottled blue grey patches, covered in a polished shiny iridescent crystalline enamel. At the junction of the two curved horns, projecting straight from his forehead is a single, long, pointed, spiraling crystalline horn with iridescent sheen. At times, he will have a huge rack of slender pointy translucent ivory antlers with many branches serving as a crown or display of royalty. His muzzle and chest have dense white pearlescent hair, while his head, neck and forelegs have creamy golden brown hair with metallic golden highlights. His forelegs are long and muscular, ending in cloven hooves with long wispy feathers of silver hair. He has a mane of long pearlescent silver hair that starts on the back of his neck, behind the horns, and continues down his back to his rear haunches. Attached at his shoulder blades are two large aerodynamic wings similar to those of a peregrine [http://adnd.geoshitties.installgentoo.com/mm/hawk.html falcon], that are long, with the outside having a slate blue grey coloration, with iridescent blues and purples, ending in pitch black tips, while underneath has a golden metallic sheen with blue grey barring. From the rib cage back, his torso, legs and tail have a [http://adnd.geoshitties.installgentoo.com/mm/weredrag.html draconian] appearance with reptilian legs and claws and a long muscular prehensile whiplike tail. His tail has webbed frills along the spine and ends with dozens of large colorful peacock style feathers with iridescent purples, blues and greens. The skin of his entire body from his nose to the tip of his tail is covered with fine [http://adnd.geoshitties.installgentoo.com/mm/dragecry.html crystalline iridescent scales], providing armored protection; including those areas covered with fur, hair, and feathers. Moonlight and starlight causes his scales to luminesce, while bright sunlight lends them a dazzling brilliance. He weighs around 1000 pounds.
:Moonhorn is a unique creature of unknown origin, having many characteristics of a [http://adnd.geoshitties.installgentoo.com/mm/kirin.html Ki-rin], and first appearing around the [https://forgottenrealms.fandom.com/wiki/Time_of_Troubles Time of Troubles]. His head and forelegs are distinctly that of a massive [http://adnd.geoshitties.installgentoo.com/mm/mammher2.html Bighorn Ram]. His eyes are deep violet with a gold sheen that can have a touch of red when angry. He has huge tightly curved horns that end in pointy forward facing tips. The horns are dull silver with mottled blue grey patches, covered in a polished shiny iridescent crystalline enamel. At the junction of the two curved horns, projecting straight from his forehead is a single, long, pointed, spiraling crystalline horn with iridescent sheen. At times, he will have a huge rack of slender pointy translucent ivory antlers with many branches serving as a crown or display of royalty. His muzzle and chest have dense white pearlescent hair, while his head, neck and forelegs have creamy golden brown hair with metallic golden highlights. His forelegs are long and muscular, ending in cloven hooves with long wispy feathers of silver hair. He has a mane of long pearlescent silver hair that starts on the back of his neck, behind the horns, and continues down his back to his rear haunches. Attached at his shoulder blades are two large long slender aerodynamic wings similar to those of a peregrine [http://adnd.geoshitties.installgentoo.com/mm/hawk.html falcon], with the outside having a slate blue grey coloration, with iridescent blues and purples, ending in pitch black tips, while underneath has a golden metallic sheen with blue grey barring. From the rib cage back, his torso, legs and tail have a [http://adnd.geoshitties.installgentoo.com/mm/weredrag.html draconian] appearance with reptilian legs and claws and a long muscular prehensile whiplike tail. His tail has webbed frills along the spine and ends with dozens of large colorful peacock style feathers with iridescent purples, blues and greens. The skin of his entire body from his nose to the tip of his tail is covered with fine [http://adnd.geoshitties.installgentoo.com/mm/dragecry.html crystalline iridescent scales], providing armored protection; including those areas covered with fur, hair, and feathers. Moonlight and starlight causes his scales to luminesce, while bright sunlight lends them a dazzling brilliance. He weighs around 1,000 pounds.


:He generally likes to remain aloof and be left alone, but can be very “territorial” and protective. He treats Chiliad and the other animal companions as his flock. He sometimes gets into trouble when trying to protect against foes stronger than himself.
:He generally likes to remain aloof and be left alone. He can be very “territorial” and protective, and treats Chiliad and the other animal companions as his flock. He sometimes gets into trouble when trying to protect against foes stronger than himself. When in the presence of music and entertainment, a very social side comes out.


== Background ==
== Background ==
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<blockquote >
<blockquote >
=== Animal Form ===
==== Aloros ====
:[https://web.archive.org/web/20181013024143/http://www.lomion.de/cmm/mammher2.php ram, giant]
::Aloros is a giant bighorn ram with huge mottled grey horns.
::Move: 15
==== Apis ====
::Apis is a good sized water buffalo with wide horns. He has deep brown fur, wide smooth horns and a long tail.
::He can carry a heavy load and move quickly when he desires.
==== Hartley ====
:[https://web.archive.org/web/20180506130007/http://www.lomion.de/cmm/stag.php stag, wild]
::Hartley is a large red dear with a huge rack of grey antlers.
::Move: 24
:[https://web.archive.org/web/20180506130007/http://www.lomion.de/cmm/stag.php stag, giant]
::Move: 21
==== Titan ====
:[https://web.archive.org/web/20180411063433/http://www.lomion.de/cmm/horse.php draft horse]
::Titan is a huge male draft horse. He has a medium brown coat with long white hair at the bottom of his legs. Other than his huge size, he is fairly non-descript.
::Move: 12


=== Familiar Class ===
=== Familiar Class ===
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::Move: 12
::Move: 12
==== Star ====
:This is the guise he assumes when he wants to appear as a normal horse, including clopping his hooves on the ground when needed.
:[https://web.archive.org/web/20170203140606/http://www.lomion.de/cmm/horsmoon.php moon-horse]
::Star has a lightly mottled silvergray coat, and long platinum mane and tail. He has a bright shiny white star on his forehead. He often sports a short platinum goatee. His violet eyes are deep and highly intelligent, and his facial expressions reflect a wide variety of moods.
::He has the appearance and training of a very well trained War Horse, and won’t neigh or make a sound around strangers. He is very proud and won’t be coerced.
::While he doesn’t need wings to fly, he can sprout large white wings like a [https://web.archive.org/web/20170120030545/http://www.lomion.de/cmm/pegasus.php pegasus].  He can also sprout and use a [https://web.archive.org/web/20170202145425/http://www.lomion.de/cmm/unicorn.php unicorn] horn (+1 to hit and damage) in battle. The horn can be silver or iridescent.
::Move: 18
:[https://web.archive.org/web/20170120030545/http://www.lomion.de/cmm/pegasus.php pegasus]
::Move: 24, Fl 60 (C, C mounted)
:[https://web.archive.org/web/20170202145425/http://www.lomion.de/cmm/unicorn.php unicorn]
::Move: 24
:[https://web.archive.org/web/20180411063433/http://www.lomion.de/cmm/horse.php horse]
::He can take the appearance of any standard horse, as a stallion or mare, with any coloration.
:[https://web.archive.org/web/20180415182817/http://www.lomion.de/cmm/horswate.php water horse]
::Gills behind the head allows Star to breath underwater.
::Move: 24, Sw 20


=== Demi-Human Class ===
=== Demi-Human Class ===
==== Skye Moondancer ====
:This is the guise he will use when he feels the need to enter buildings or locations with Demi-humans.
:[https://forgottenrealms.fandom.com/wiki/Moon_elf moon] [https://forgottenrealms.fandom.com/wiki/Half-elf half-elf]
::Skye has a pale skin with an iridescent blue sheen, shoulder length curly silver hair with an iridescent sheen and deep violet eyes. He typically wears an ivory silk tunic and knee length breeches or riding pants. He occasionally dons a full suit of elven plate mail.
::He has excellent eyesight and is skilled with a long bow. He enjoys simple talk and appreciates beauty in his surroundings.
::Move: 12, Fl 24 (B)
:[https://web.archive.org/web/20180613172735/http://www.lomion.de/cmm/elfwinge.php avariel]
::While he doesn’t need wings to fly, occasionally he will sprout soft downy iridescent white wings and take the appearance of an avariel while retaining his half elf features. He is as graceful in the air as you would expect any elf to be. He is incredibly agile and capable in aerial battle, perhaps as only natural born flyer can be.
::Move: 9, Fl 24 (B)


==== Woden ====
==== Woden ====
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::Move: 12, Fl 24 (D)
::Move: 12, Fl 24 (D)
==== Star-thane ====
:[https://web.archive.org/web/20170124053658/http://www.lomion.de/cmm/horse.php heavy warhorse]
::Star-thane is an immaculate stallion having the appearance of a [https://web.archive.org/web/20170202211516/http://www.lomion.de/cmm/eladlshi.php sheire’s] [https://web.archive.org/web/20170124053658/http://www.lomion.de/cmm/horse.php heavy warhorse] with the full aspect of his Favonian spirit. He has a blue white coat of fine hair, with a silver white star outlined in blue on his forehead, and six more stars around his neck. When going into battle, he will always have a white gold unicorn horn in the center of the silver star on his forehead. His eyes are midnight blue with gold flecks and six pointed stars like a star sapphire for irises. His mane and tail are white gold with blue iridescence, while the tuft on the top of his head is shiny gold. His hooves are iridescent mother of pearl with dark red gold hair on the back of his legs. While walking, his hooves never actually touch the ground. While flying, he can be fully barded and carrying a fully armored rider and still maintain maneuverability class B. He attacks with either hooves or horn, with equal damage and similar in style to a trothspyre greater equar.
::He is proud, and fearless in battle - nearly a berserker when encouraged by Chiliad’s song. He uses his telepathy to coordinate his battle moves with Chiliad.
::Move: 24, Fl 48 (B)
:[https://web.archive.org/web/20170120030545/http://www.lomion.de/cmm/pegasus.php pegasus]
::Move: 24, Fl 60 (C)
:[https://web.archive.org/web/20180426163744/http://www.lomion.de/cmm/hippcamp.php hippocampus]
::Her front half is horse like with a [https://web.archive.org/web/20170202145425/http://www.lomion.de/cmm/unicorn.php unicorn] horn (+1 to hit and damage), and front legs with cloven hooves and webbed frills that work as fins to propel. Her mane is a series of dorsal fins with webbing between them. Her tail is long and powerful like a narwhal but more supple at the torso like a seal, with two long fins on each side near the transition to horse and a wide swept back tailfin. The tail is slick and smooth like a whale while the front half is smooth with short bristles.  From nose to tail, the skin is marbled in light and medium grey giving the appearance of ridges or rings of scales.
::Move: Sw 24


==== Seapan ====
==== Seapan ====
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::Move: 6, Sw 18
::Move: 6, Sw 18
=== Apis ===
Apis is a good sized water buffalo with wide horns. He has deep brown fur, wide smooth horns and a long tail.
He can carry a heavy load and move quickly when he desires.


=== Animals ===
=== Animals ===

Latest revision as of 17:55, 27 October 2024


Description

Moonhorn is a unique creature of unknown origin, having many characteristics of a Ki-rin, and first appearing around the Time of Troubles. His head and forelegs are distinctly that of a massive Bighorn Ram. His eyes are deep violet with a gold sheen that can have a touch of red when angry. He has huge tightly curved horns that end in pointy forward facing tips. The horns are dull silver with mottled blue grey patches, covered in a polished shiny iridescent crystalline enamel. At the junction of the two curved horns, projecting straight from his forehead is a single, long, pointed, spiraling crystalline horn with iridescent sheen. At times, he will have a huge rack of slender pointy translucent ivory antlers with many branches serving as a crown or display of royalty. His muzzle and chest have dense white pearlescent hair, while his head, neck and forelegs have creamy golden brown hair with metallic golden highlights. His forelegs are long and muscular, ending in cloven hooves with long wispy feathers of silver hair. He has a mane of long pearlescent silver hair that starts on the back of his neck, behind the horns, and continues down his back to his rear haunches. Attached at his shoulder blades are two large long slender aerodynamic wings similar to those of a peregrine falcon, with the outside having a slate blue grey coloration, with iridescent blues and purples, ending in pitch black tips, while underneath has a golden metallic sheen with blue grey barring. From the rib cage back, his torso, legs and tail have a draconian appearance with reptilian legs and claws and a long muscular prehensile whiplike tail. His tail has webbed frills along the spine and ends with dozens of large colorful peacock style feathers with iridescent purples, blues and greens. The skin of his entire body from his nose to the tip of his tail is covered with fine crystalline iridescent scales, providing armored protection; including those areas covered with fur, hair, and feathers. Moonlight and starlight causes his scales to luminesce, while bright sunlight lends them a dazzling brilliance. He weighs around 1,000 pounds.
He generally likes to remain aloof and be left alone. He can be very “territorial” and protective, and treats Chiliad and the other animal companions as his flock. He sometimes gets into trouble when trying to protect against foes stronger than himself. When in the presence of music and entertainment, a very social side comes out.

Background

Patron Power(s): Lurue
When Chiliad summoned a Champion through the kiira, Moonhorn answered the call.
Chiliad’s special animal companions serve like wizard familiars, performing small tasks, including house hold chores, guarding Chiliad in his sleep, and delivering messages.

Stats

Class: Fighter (Elven Knight) 9th / Bard (Gallant) 11th / Druid (Silvermaid) 7th / Psionisist 9
Race: Ki-Rin
Move: 24, Fl 48 (B), Sw 12
Hit Dice: 12
Intelligence: 19
Languages: Ki-Rin, Elvish, Song Dragon
Ranger (11th): 3 3 3
Wizard (18th): 9 8 7 6 5 4 3 2 1 (Wizardry 18 16 14 12 10 5 4 2 1)
Psionics
Level: 9
Dis/Sci/Dev: 4/5/18
Attack/Defense: PB,MT,EW,II,PsC/M-,TS,MB,IF,TW
Score: 19
PSPs: 200
Psychokinesis - Science: create object; Devotions: animate object, ballistic attack, control flames, control sound, control wind, inertial barrier.
Psychometabolism - Science: shadow-form; Devotions: body equilibrium, body weaponry, cell adjustment, ectoplasmic form, heightened senses.
Psychoportation - Science: banishment, probability travel; Devotion: dimensional door, dimension walk.
Telepathy - Science: mindlink; Devotion: awe, contact, ESP, false sensory input, life detection.

Ki-Rin Powers

  • Levitate/fly at will without using wings
  • Telepathy
  • true seeing, including sight into the Ethereal and Astral planes; immune to gaze attacks
  • illusions with audial, visual, and olfactory components, that last without concentration until dispelled
  • create food and beverages, and permanent soft and temporary hard goods
  • gaseous form, wind walk, summon weather, and call lightning at will
  • Ethereal and Astral travel at will
  • Double strength air magic; immune to air elementals and air magic attacks

Greater Favonian

Imbued with the spirit of a Greater Favonian

  • Never surprised, Leaves no tracks, Rider never falls
  • Immunity to petrification, disease, poison
  • 20% magic resistance and hit only by +1 weapons
  • Phantom Steeds (1-3) in weather
  • Fly 3/day 48” MC: B
  • Alter Normal Winds, Cloudburst, Gust of Wind, Obscurement 3/day

Familiar Enhancements

Powers granted by the Teuvel'Kiira'Khilat


    • Intelligence 7
    • Mantle protections when within 30’ of the kiira.
    • Mind Blank
    • Commune with Nature - personal radius of quarter mile
    • Speak with Animals (sheep)
    • Unseen Servant 1/day - 3 turns + 1 turn per wizard level.

    • Intelligence 10
    • Cast 1 wizard spell and 1 priest spell per day. Must be within 30’ of kiira for 1 hour to gain spells.
    • Speak with Animals (mammals)
    • Change Self to change size +/- 25%, subtle body features, color, pattern/markings and cloths design at will.
    • Sense of Direction 90% to determine north.

    • Intelligence 12
    • The number of wizard spells learned is doubled for 1st to 5th level spells.
    • Speak with Animals
    • Pass without Trace 1/day - 5 rounds per wizard level.

    • Alter Self to:
      • any medium to large sized animal
      • Faun, or similar tiny fairy being
      • any medium sized demi-human form when polymorphed
    • Speaks with a normal voice.

    • Intelligence 14
    • Pay 1 hit point a day for a non-shared set of mantle spells (defensive and utility only) with no distance limit while on the same plane.
    • Charm Animal 1/week - 1 HD of mammals per 2 wizard levels.

    • Sing in harmony with anyone bound to the kiira
    • Polymorph to Demi-Human Class form - 3/day 1 turn per wizard level. Includes cloths of cloth, leather and other organic materials; from plain to fancy design.

    • Intelligence 16
    • Cast offensive mantle spells on behalf of master.
    • Dimension Door 1/day 200lbs

    • Spell Progression and Casting Level for Wizard and Priest spells are increased by 1 level.
    • Polymorph to Monster Class form - 3/week 1 turn per wizard level.
    • Imbued with the spirit of a Greater Favonian
      • Never surprised, Leaves no tracks, Rider never falls
      • Immunity to petrification, disease, poison
      • 20% magic resistance and hit only by +1 weapons
      • Phantom Steeds (1-3) in weather
      • Fly 3/day 48” MC: B
      • Alter Normal Winds, Cloudburst, Gust of Wind, Obscurement 3/day

Magic Items

  • Ruby Kiira
  • Hornblade Scimitar +3
  • Hornblade Scimitar +3

Associations

Alias

Moonhorn prefers forms.

Animal Form

Aloros

ram, giant
Aloros is a giant bighorn ram with huge mottled grey horns.
Move: 15

Apis

Apis is a good sized water buffalo with wide horns. He has deep brown fur, wide smooth horns and a long tail.
He can carry a heavy load and move quickly when he desires.

Hartley

stag, wild
Hartley is a large red dear with a huge rack of grey antlers.
Move: 24
stag, giant
Move: 21

Titan

draft horse
Titan is a huge male draft horse. He has a medium brown coat with long white hair at the bottom of his legs. Other than his huge size, he is fairly non-descript.
Move: 12

Familiar Class

Peet

This is the form he usually assumes when he needs to do tasks better suited to hands.
faun
Peet has a robust build and is roughly 4 and half feet tall. His torso resembles a young half moon elf with a light blue tinge to the skin and lightly pointed ears. His hair is medium grey with a blue tinge with two silvery goat horns curving up over his scalp. He has goat legs with a short white goat tail. He usually wears a light leather jerkin or even a colorful tunic. His eyes change color based on his mood.
He is typically happy and somewhat of a prankster. He likes playing the flute or pipes.
Move: 12

Star

This is the guise he assumes when he wants to appear as a normal horse, including clopping his hooves on the ground when needed.
moon-horse
Star has a lightly mottled silvergray coat, and long platinum mane and tail. He has a bright shiny white star on his forehead. He often sports a short platinum goatee. His violet eyes are deep and highly intelligent, and his facial expressions reflect a wide variety of moods.
He has the appearance and training of a very well trained War Horse, and won’t neigh or make a sound around strangers. He is very proud and won’t be coerced.
While he doesn’t need wings to fly, he can sprout large white wings like a pegasus. He can also sprout and use a unicorn horn (+1 to hit and damage) in battle. The horn can be silver or iridescent.
Move: 18
pegasus
Move: 24, Fl 60 (C, C mounted)
unicorn
Move: 24
horse
He can take the appearance of any standard horse, as a stallion or mare, with any coloration.
water horse
Gills behind the head allows Star to breath underwater.
Move: 24, Sw 20

Demi-Human Class

Skye Moondancer

This is the guise he will use when he feels the need to enter buildings or locations with Demi-humans.
moon half-elf
Skye has a pale skin with an iridescent blue sheen, shoulder length curly silver hair with an iridescent sheen and deep violet eyes. He typically wears an ivory silk tunic and knee length breeches or riding pants. He occasionally dons a full suit of elven plate mail.
He has excellent eyesight and is skilled with a long bow. He enjoys simple talk and appreciates beauty in his surroundings.
Move: 12, Fl 24 (B)
avariel
While he doesn’t need wings to fly, occasionally he will sprout soft downy iridescent white wings and take the appearance of an avariel while retaining his half elf features. He is as graceful in the air as you would expect any elf to be. He is incredibly agile and capable in aerial battle, perhaps as only natural born flyer can be.
Move: 9, Fl 24 (B)

Woden

This is the form he usually assumes when he needs use both strength and hands. The related elven form is taken when entering buildings or locations with Demi-humans.
wood giant
Woden is a 9 foot tall giant. He has wood brown skin and an overly large head with no facial hair and ears near the top. He wears loose trousers camouflaged with stains of greens and browns. He wears a leather forearm sheath. His personal possessions are typically stained in forest colors of green and brown.
He is very independent and values strength over intelligence. He is typically happy and kindhearted. He enjoys singing, rhyming and making silly jokes. He likes playing the flute or pipes.
Move: 12
wood elf
In this form, Woden is 5 feet tall and appears very typical of a male wood elf with dark brown skin. He has yellow brown hair and light green eyes. He wears clothes of dark browns and greens, tans and russets, to blend in with his surroundings.
He is very independent and somewhat sly and somber. He’ll use stealth and speed to accomplish his goals.
Move: 12

Monster Class

Hourn

He usually only takes this form for combat or tasks involving strength.
satyr
Hourn is a burly seven foot tall male roughly the height and strength of a Minotaur but the looks and build of an oversized satyr. He has the powerful legs of a bighorn sheep and the torso of a bronzed muscular man sporting heavy ram horns. His hair and goatee are light grey, and his fur is silvergray with a silver hind with a medium length horse like tail. His eyes are a rich hazel color but turn deep red when he is angry. He typically wears leather armor studded with horn.
He has a deep resonating voice. He often hums as he works, and will sing loudly to music when he doesn’t think it will disturb others.
Move: 18
giant satyr
In this form Hourn is a giant 12 foot tall male with the powerful legs of a bighorn sheep and the torso of a muscular man covered in brown fur covering all but his ruddy face and sporting heavy steer horns. His face is a cross between human and sheep, with the eyes and forehead of a man, and the long snout and nostrils of a big horned ram. His hair and goatee are light grey, and his fur is silvergray with a silver hind with a medium length horse like tail. His eyes are a rich hazel color but turn deep red when he is angry. He has a deep resonating voice but rarely talks in this form. He typically wears leather armor studded with horn.
He rarely speaks and is purely business. He will snort his displeasure when aroused.
Move: 18

Ramses

This is the form he’ll take to fly when needed, and occasionally serves as a mount.
Criosphinx
Ramses has the head of a powerful ram, the body of a tawny colored cougar with the hind legs of a ram with sharp cloven hooves, and large brown owl-like wings. His head has tightly curved black horns and is surrounded by a thick dark brown mane. His eyes are shiny gold and glow in the dark. His tail has a black snake head at the end, which is often hidden in a tuft of dark brown fur.
He’s an awkward flyer appearing somewhat clumsy, but his wings are powerful and sure. He pretends to be dull and unaware. His interest in sheep, cattle and gynosphinxes is only half in jest.
Move: 12, Fl 24 (D)

Star-thane

heavy warhorse
Star-thane is an immaculate stallion having the appearance of a sheire’s heavy warhorse with the full aspect of his Favonian spirit. He has a blue white coat of fine hair, with a silver white star outlined in blue on his forehead, and six more stars around his neck. When going into battle, he will always have a white gold unicorn horn in the center of the silver star on his forehead. His eyes are midnight blue with gold flecks and six pointed stars like a star sapphire for irises. His mane and tail are white gold with blue iridescence, while the tuft on the top of his head is shiny gold. His hooves are iridescent mother of pearl with dark red gold hair on the back of his legs. While walking, his hooves never actually touch the ground. While flying, he can be fully barded and carrying a fully armored rider and still maintain maneuverability class B. He attacks with either hooves or horn, with equal damage and similar in style to a trothspyre greater equar.
He is proud, and fearless in battle - nearly a berserker when encouraged by Chiliad’s song. He uses his telepathy to coordinate his battle moves with Chiliad.
Move: 24, Fl 48 (B)
pegasus
Move: 24, Fl 60 (C)
hippocampus
Her front half is horse like with a unicorn horn (+1 to hit and damage), and front legs with cloven hooves and webbed frills that work as fins to propel. Her mane is a series of dorsal fins with webbing between them. Her tail is long and powerful like a narwhal but more supple at the torso like a seal, with two long fins on each side near the transition to horse and a wide swept back tailfin. The tail is slick and smooth like a whale while the front half is smooth with short bristles. From nose to tail, the skin is marbled in light and medium grey giving the appearance of ridges or rings of scales.
Move: Sw 24

Seapan

mer-satyr
Seapan has a sea-elven torso with silver-green skin, pointy ears and curved ram horns on his head. He has muscular arms with webbed fingers and fins on his forearms. From his navel down he has the abdomen of a ram with thick brown beaver-like fur and strong ram legs ending in sharp cloven hooves with frilled fins on his forelegs. Below his legs, his abdomen continues as a long thick prehensile tail covered in short stiff brown hair and ending in a smooth wide tail fluke.
Move: 6, Sw 18

Animals

While Moonhorn can assume the shape of nearly any animal from small to large size, he has a number of standard forms she has perfected and routinely assumes.

Mammals

Avians

Reptiles/Amphibians