Ring of Animal Spirits

From House of Khilat

Powers

When the wearer of this ring approaches within 10 feet of any animals of neutral alignment and animal intelligence, the creatures must roll saving throws vs. spell. If they succeed, they move rapidly away from the ring wearer. If the saving throws fail, the creatures become docile and follow the ring wearer around, but will not leave their natural environment. The item functions at 6th level, so up to 12 Hit Dice of animals can be affected by this ring. Animals do not attack the wearer of the ring unless attacked first, even if hungry.

A druid wearing this ring can influence twice the prescribed Hit Dice worth of animals (24 rather than 12), and a ranger is able to influence 18 Hit Dice worth of animals. Druids and rangers can also communicate with influenced animals.

The ring grants the following powers at 12th level:

  • Invisibility to Animals (at will)
  • Locate Animals
  • Hold Animal (twice per day)
  • Speak with Animals (twice per week)
  • Summon Swarm (once per week)
  • Animal Growth or Shrink Animal (once per week)

History

Current Owner: Eeva