Teuvel'Kiira'Khilat / Thaelkiira / Eladrin Reverie: Difference between revisions

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== Powers ==
== Powers ==
The kiira has a spiritual bond with [[Sultaasarn]]’s Twightlight Court, the [[Court of the Star Sapphire]], and the progenitors that reside there. Through the connection, the wielder gains the ability to cast divine spells, and can have the ability to cast arcane spells granted as a gift from Sultaasarn.


=== Thaelkiira ===
=== Priest Spells ===
[[Elian Khilat | Elian]] initially wore the [http://forum.candlekeep.com/topic.asp?TOPIC_ID=17590 thaelkiira] and augmented it at each level.  The powers of the mantle are transferred to each owner who successfully passes an intelligence check for the Kiira. The powers of the mantle are fairly set, and any attemp to enhance it with a new power runs the risk of destroying the gem, but the wearer can replace an existing spell of the mantle with another of the same level with minimal risk, and if the spell is of the same general nature then no risk at all. In this way, almost all of the mantle spells contain minor variations from the standard versions, providing small benefits.  
The kiira wearer gains priest abilities, including spell casting and turning undead. Using an appropriate holy symbol, undead are turned at the wearer’s current priest level +1, 1st level for those without a priest class.  


* ''Detect Draconic Heritage'' 10' radius - the mantle has the power to detect creatures with dragon heritage if that heritage is sufficiently strong enough to activate magic items restricted to dragon kind, or to express a Draconic trait.  
The ability to cast priest spells is granted, allowing the wearer to cast spells as a 1st level priest with applicable wisdom bonus. Those already able to cast priest spells benefit as if they were one level higher than their actual level, with additional spells following standard spell level progressionMinor assess is granted to all spheres of influence, including specialty spells of the Seldarine and their allies as determined by progenitor proxies.
** Kiira wearer can make an intelligence check to see if they can determine the strongest dragon type in the bloodlineThe wearer can determine Silver, Shadow or Deep heritage with +2 on the attemp, and can detect any other type if there has been a personal encounter with a dragon of that type while wearing the Kiira, and the kind of dragon was clearly identified during the encounter.  
* ''Drawmij's Instant Summons'' allows the sword to be summoned to the wielder's hand or the Kiira to the sword upon the death of the wielder. 1/day


=== Spells ===
Spells are cast at higher spell caster levels based on dominant Eladrin heritage:
Activating the mantle for a 24 hour period requires the owner to pay with a hit point which is temporarily lost, and can't be restored by regeneration or healing magic. Offensive spells are activated at will, once per day. Protective and defensive spells will activate automatically on a set condition or at will, three times per day. Utility spells are available at will, three times per day.
* Tulani - 4 levels higher than actual.
* Ghaele - 4 levels higher than actual.
* Fiere - 2 level higher than actual.


==== Offensive 1/day ====
=== Wizard Magic ===
# Chromatic Orb
The wielder is enabled to cast spells as a wizard. Use of magic items usually restricted to wizards is enabled through knowledge gained from the kiira. Proficiencies available to wizards can be learned at no additional proficiency cost. The best saving throw available to the character can be taken from all available classes, including the saving throw of a wizard at the level applicable.
# Battering Ram
# Lightning Bolt
# Sunfire
# Cone of Cold
# Disintegrate
# Prismatic Spray
# Great Shout
# Meteor Swarm
# Orchtrien's Flensing Flames


==== Defensive 3/day ====
* If the wielder has an intelligence score greater than 4, the ability to cast cantrips is granted, 1 cantrip for every 2 points of intelligence. Cantrips are learned from the knowledge stored in the kiira.


# Shield (on frontal missile attack)
* If the wielder has an intelligence score of at least 9, then skills as a 1st level wizard are achieved at the next level advancement. Another wizard level is gained at each level advancement, with spells learned from the knowledge stored in the kiira. Level advancement does not include additional hit points from the wizard level advancement, as only the original class advancement is considered.
# Cat's Grace
# Cloak of Warding
# Stoneskin (on physical attacks)
# Improved Blink
# Globe of Invulnerability (on area effect spells)
# Spell Turning
# Serten's Spell Immunity
# Absorption (on targeted spell attacks)
#


==== Utility 3/day  ====
* If the wielder already has a class capable of casting arcane spells, then spell progression of the existing class is compared with comparable number of spells of the wizard spell progression to determine the starting level of wizard abilities.
# Detect Magic
# Locate Object
# Dispel Silence
# Minor Creation
# Fabricate
# True Seeing
# Manor's Mind Vision
# Analyze Dweomer
# Foresight
#


=== Linked Magic ===
==== Spell Song ====
The mantle can access and borrow powers from any listed magic item or place within 1 mile of the wearer. The mantle also has access to the powers of any magic item .  
The wielder may choose to sing any spells that have verbal components. If musical instruments are used for the somatic component, then material components can come from a pouch on the casters body. Additional spellsingers can sing simultaneously, adding half the levels of those that accompany the highest level singer.


==== Magic Items ====
==== High Magic ====
If the wielder has a wizard level equivalent to at least 17, intelligence of 18, wisdom of 18 and a constitution of 12, then it is possible to learn High Magic from the Selu’Kiira, which can teach up to 2d12 rituals.


* Khilat
The kiira wearer can cast spells of complement and myriad without the need of other spell casters, calling on the progenitor proxies to support the casting of High Magic.  Intelligence and wisdom requirements must still be met by the caster, who is also limited in the number of rituals that can be completely in a given timeframe. The wearer is protected from any side effects and resulting consequences of the use of High Magic.
** [[Ice Talon]]
** [[Silver Staff of Khilat]]
** [[Shadow Staff of Khilat]]
** [[Earth Staff of Khilat]]
* Dreamsong
** [[Dream Cleaver]]
** [[Vel'Evaliir'Dreamsong]]
** [[Cloak of Dreams]]
* Silverbow
** [[Silver Cleaver]]
** [[Shadow Dancer]]
** [[Silver Bow]]
** [[Twilight Mail]]
** [[The Five Stone Fingers]]
* Meadowdancer
** [[Meadow Dancer]]
** [[Staff of Plenty]]
** [[Flute of Meadow Dancing]]


==== Magic Places ====
== Interactions ==


* Mythals: Elven Court, Evereska, Myth Drannor, Silverymoon
=== Teuvel'Khilat ===
* Dreamsong Estate
* Vault of Khilat
* Meadowdancer Grove


= Rite =
=== Tuevel'Kiira'Khilat ===
Lord Elian gathered 3 Starsingers and 7 Knights of the 7th Order of the Seven Sacred Mysteries, along with the silver dragon Khilat. The ceremony was held in an ancient moon temple high in the Star Mounts, under a bright full moon and clear sky in a field of Motes of Moonlight and a Moonbeam spell. The Starsingers called Moonfire onto the alter to bathe Lord Elian and the sword. Each of the knights called forth [http://forgottenrealms.wikia.com/wiki/Moon_blade Moon Blade] spells in the shapes of their preferred swords and dubbed Lord Elian and the Moonblade which absorbed each of the seven Moon Blade spells. Lord Elian cast Detect Spirits at the same moment his own spirit was bound to the blade and he watched it pass into the moonstone.

 
=== Avarphyn’Khilat ===
 
[[category:Power, Teuvel'Kiira'Khilat Mantle|Eladrin Reverie]]

Latest revision as of 20:50, 26 July 2019

Powers

The kiira has a spiritual bond with Sultaasarn’s Twightlight Court, the Court of the Star Sapphire, and the progenitors that reside there. Through the connection, the wielder gains the ability to cast divine spells, and can have the ability to cast arcane spells granted as a gift from Sultaasarn.

Priest Spells

The kiira wearer gains priest abilities, including spell casting and turning undead. Using an appropriate holy symbol, undead are turned at the wearer’s current priest level +1, 1st level for those without a priest class.

The ability to cast priest spells is granted, allowing the wearer to cast spells as a 1st level priest with applicable wisdom bonus. Those already able to cast priest spells benefit as if they were one level higher than their actual level, with additional spells following standard spell level progression. Minor assess is granted to all spheres of influence, including specialty spells of the Seldarine and their allies as determined by progenitor proxies.

Spells are cast at higher spell caster levels based on dominant Eladrin heritage:

  • Tulani - 4 levels higher than actual.
  • Ghaele - 4 levels higher than actual.
  • Fiere - 2 level higher than actual.

Wizard Magic

The wielder is enabled to cast spells as a wizard. Use of magic items usually restricted to wizards is enabled through knowledge gained from the kiira. Proficiencies available to wizards can be learned at no additional proficiency cost. The best saving throw available to the character can be taken from all available classes, including the saving throw of a wizard at the level applicable.

  • If the wielder has an intelligence score greater than 4, the ability to cast cantrips is granted, 1 cantrip for every 2 points of intelligence. Cantrips are learned from the knowledge stored in the kiira.
  • If the wielder has an intelligence score of at least 9, then skills as a 1st level wizard are achieved at the next level advancement. Another wizard level is gained at each level advancement, with spells learned from the knowledge stored in the kiira. Level advancement does not include additional hit points from the wizard level advancement, as only the original class advancement is considered.
  • If the wielder already has a class capable of casting arcane spells, then spell progression of the existing class is compared with comparable number of spells of the wizard spell progression to determine the starting level of wizard abilities.

Spell Song

The wielder may choose to sing any spells that have verbal components. If musical instruments are used for the somatic component, then material components can come from a pouch on the casters body. Additional spellsingers can sing simultaneously, adding half the levels of those that accompany the highest level singer.

High Magic

If the wielder has a wizard level equivalent to at least 17, intelligence of 18, wisdom of 18 and a constitution of 12, then it is possible to learn High Magic from the Selu’Kiira, which can teach up to 2d12 rituals.

The kiira wearer can cast spells of complement and myriad without the need of other spell casters, calling on the progenitor proxies to support the casting of High Magic. Intelligence and wisdom requirements must still be met by the caster, who is also limited in the number of rituals that can be completely in a given timeframe. The wearer is protected from any side effects and resulting consequences of the use of High Magic.

Interactions

Teuvel'Khilat

Tuevel'Kiira'Khilat

Avarphyn’Khilat