Teuvel'Khilat / Shadow Blade: Difference between revisions

From House of Khilat
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* 7d4 bonus hit points - [[Elnan Khilat]]
* 7d4 bonus hit points - [[Elnan Khilat]]


==== Critical Hits and Special Powers ====
==== Regeneration ====
Bane bonuses include special powers applied when a critical hit is made. The power associated with the most specific category is used, selecting the special power associated with the specific type of creature, followed by the group if a specific type doesn’t apply, and finally using any power associated with the highest applied bonus from a broad characteristic.
When the wielder’s hit points are below maximum, the wielder may receive hit points from the sword with amounts and number of times per day determined by the tables below.
 
The special power is selected from an existing critical hit power of the sword, or a new special power added specifically for that bane opponent. Existing critical hit powers take effect, even if that sword power is not currently active.
 
Every time a particular bane is enhanced, the existing critical hit power can be increased, or changed to a new critical hit power of the blade, or a new special power added.


==== Opponents ====
==== Opponents ====

Revision as of 17:22, 15 May 2020

Powers

Shadow Blade

When activated, the sword sheds shadowy wisps like smoke. The blade can turn translucent grey and completely invisible in the shadows or darkness.

Each owner enhances the effectiveness of this power.

Energy Drain

On a successful hit with a natural roll of 20, the sword will drain 1 level or hit die from its opponent. Magic protection against energy drain is effective to stop this attack. When an opponent is reduced to 0 hit dice or level, he will lapse into a coma. This reduction, including coma, lasts for a variable number of rounds enhanced with each wielder as indicated below.

The power also drains life from creatures sustained by the negative plane, drawing the negative energy out of the opponent and into the sword in the same fashion. In such cases, tendrils of shadow may be seen flowing from the opponent into the blade.

Life Stealing

Positive energy drained from an opponent can be bestowed upon the wielder. When the wielder’s hit points are below maximum, then the wielder gains as many hit points as the opponent loses, restoring up to the wielder’s maximum hit points. Negative energy drained from an opponent goes into the blade and provides no benefit to the wielder.

Further, the wielder’s hit points can temporarily exceed the maximum amount. The bonus hit points last for the same duration as the drained opponent has a reduction based on the roll from the table above. The maximum bonus has increased based on enhancements from previous wielders, as indicated on the chart below.

Regeneration

When the wielder’s hit points are below maximum, the wielder may receive hit points from the sword with amounts and number of times per day determined by the tables below.

Opponents

  1. TBD - [[]]
    • +1 vs. creatures from the lower planes - Sultaasarn
      2d8 points of positive energy damage.
    • +1 vs. Fey’ri - Ary'a'sum
      Power Word, Kill on critical hit, with multiple Fey'ri opponents within 10' impacted if the target has less than 10 hit points, as per the spell description.
  2. +1 vs. creatures with magical song based attacks - Lyassa Khilat
  3. +1 vs. liches - Elian Khilat
  4. +1 vs. drow - Aviel Khilat
  5. +1 vs. werewolves - Timmor Khilat

Interactions

Rite

Tulani Lord Sultaasarn in counsel with Khilat and Elian Khilat, granted a wish to Khilat to make the blade particularly potent against specific enemies, the Fey'ri and their allies, evil Dragons, and special enemies of the wielder.