Teuvel'Khilat - Nature's Friend

From House of Khilat

Dates: -8,406 to - DR (years)

Powers

Nature's Friend

Similar to a Commune With Nature spell, the wielder is attuned to nature in the area with a range of half a mile per level of the wielder. Each day, the wielder can learn one fact per level of experience about nature within the area of effect, as per the spell, including the presence of unnatural creatures or influence. The wielder gains the benefits of the wilderness survival proficiency in the immediate terrain by observing the plants and animals.

Locate Animals or Plants

One specific type of animal or plant can be located per round. A 20' wide path can be checked in a single round, and if the animal or plant sought is within 240 yards, the general distance will be known to the sword wielder.

Plant Friend

Plants and vegetable based creatures such as fungi, molds and plant like monsters will generally ignore the sword owner, failing to attack or trigger defensive mechanisms unless attacked first.

Speak with Plants

The sword wielder can speak with plants on a very rudimentary level and exercise limited control over normal plants (not monsters or plant like creatures) such as causing thickets to part to allow passage, or vines to entangle pursuers.



Plant Friendship

Any plant like creatures with animal intelligence or lower can be friended after three months of habitual interaction. Such creatures can be trained within their nature to perform very simple tasks, such as obscuring enterances, not attacking certain animals or people, etc. Plant memories are very long, and such friendship can be renewed even after very great periods of separation, and will often survive plant reproductive processed involving division or budding, but not typically retained in new plants produced by seeds.

Animal Friend

Natural animals encountered will become enamored and treat the sword owner in a friendly manner. They will approach with curiosity and often follow from a comfortable distance as long as barriers do not hinder them, and never following for more than a day's journey from their home. Enamored animals can be silently dismissed at will, only returning when called and if they remained in range. Enamored animals can automatically be influenced to become friends, followers or special companions as indicated below. Animals under the sword's influence will act harmoniously with each other, going so far as to defend each other against predators not under the sword's influence. Once per day, these animals can be given a task with the same criteria and duration of a call animal or bird spell, after which they will leave and not be subject to further influence from the sword.

Natural wolves and dogs, rams, owls, hummingbirds and snakes will never attack the blade owner, even when under magical compulsion.

Interactions

  • Flame Tongue - Light from the blade will allow green plants to grow one inch per hour.

Lathander's blessing allows the wielder to use the light of the blade to cause plants to flower as if it was spring time.

Appearance

Rune

Nature - on front. 


Feature

Fine lines of gold, electrum and bronze tracery form images of vines and woodland animals on the pommel piece between the gems near the handle. Small pieces of amber with leaves, flowers and insects are arranged on the vines. 


Rite