Teuvel'Khilat - Holy Defender

From House of Khilat

Dates: -8,406 to - DR (years)

Powers

Defending

While in the owner's possession, the sword provides +2 to armor class and saving throws, increasing to +3 when drawn and wielded during actual melee. This +3 bonus is also applied to rolls when the wielder chooses to parry, along with any other applicable "to hit" bonuses.

Further, and the sword's standard to hit bonus can be shifted to defense. Each round, the wielder can choose how many pluses of the sword should be applied as a bonus to armor class. Only the swords normal pluses are eligible to be used for defending, and all pluses for special circumstances are reduced commensurate with the number of pluses transferred to defense.

Deflecting

the sword can deflect projectiles aimed at the wielder, including missiles and thrown melee weapons, but excluding magical attacks. The number of projectiles that can be deflected in a round is equal to the number of attacks the wielder has available for the rest of the round; each deflection using up one of the attacks left in the round. The wielder may roll to hit at -4 to redirect a projectile as an attack with a range equal to the distance the projectile initially travelled.

Disarm

The wielder can make a Called Shot to disarm an opponent, disregarding the standard called shot penalty.

Starshine

The sword can shed a halo of starshine out to a maximum range of 60' in 5' intervals. The area is dimmed to seem like a star lit night, with pinpoints of light. The starlight can appear as stars in the night sky, or can stream or flow from the blade.

Sixth Sense

Interactions

  • Chopping - When the chromatic blade is active, the sword can be used to chop stone, metal and wood objects, hacking through a foot of material every round. It can cut through softer materials even faster. 


  • Moonblade - The dancing lights can shed moonlight.
  • Dweomer Drinker - The blade can temporarily absorb magic and turn it against itself to enable cutting through stoneskin or walls of force.
  • Flame Tongue - Dancing lights can appear as flickering candle light. They can ignite very flammable items, including oil, parchments, and dry kindling. They shed sunlight to a radius of 2 feet capable of harming creatures damaged by sunlight.
  • Lathander's blessing - allows the dancing lights turn rosy red to deliver a rosetouch spell once per month magically mending broken objects or stanching wounds.
  • Selune's blessing - allows the dancing lights to behave as motes from Presper's Moonbow once per month. The wielder can choose how many dancing lights are converted to charged motes, which will shed moonlight once converted. Unused motes need not remain near the blade wielder who is immune to electrical attacks while any motes are active, or when the blade is shedding moonlight.

Appearance

Rune

Rainbow - on front. 


Feature

Cutting edge of the sword of 1/8 inch width has been turned to clear crystalline diamond with iridescent sheen. Near the very tip, above the slits, on each side of the adamantium spike are two small triangular chips of rainbow obsidian. Rainbow obsidian is an obsidian variety in which all colors save yellow are included in the black or gray base, sometimes in pronounced bands or spangles. Its magical use is as a pass stone for prismatic magics: It can pierce the various shells of such spells without ending them or suffering harm and can bring inorganic materials that it is fastened to with it. (In other words, a rainbow obsidian-tipped weapon could strike through a prismatic wall, but a living person or undead creature wearing a rainbow obsidian ring would not escape the normal effects of the prismatic magic.)


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