Staff of Walking Woods: Difference between revisions

From House of Khilat
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The staff has the following powers that may be used, on per round, without consuming charges:
The staff has the following powers that may be used, on per round, without consuming charges:
* Animal Santuary
* Detect Snares and Pits
* Detect Snares and Pits
* Locate Animals and Plants
* Locate Animals and Plants
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The following powers consume two charges:
The following powers consume two charges:
* Animal Growth
* Animal Summoning II
* Animal Summoning II
* Animate Tree
* Animate Tree

Revision as of 04:40, 27 July 2014

This staff looks like any long and relatively straight stick, stripped of branches and most of the bark, suitable for use as a walking stick one might find on a trail.

Powers

Only a Druid or nature priest will recognize the staff. The staff can hold 25 charges.

The staff has the following powers that may be used, on per round, without consuming charges:

  • Animal Santuary
  • Detect Snares and Pits
  • Locate Animals and Plants
  • Heal Plant

The following powers consume one charge:

  • Cure Serious Wounds
  • Heal Tree
  • Plant Growth

The following powers consume two charges:

  • Animal Growth
  • Animal Summoning II
  • Animate Tree

History

Current Owner: Belgretor Woodsheart