Khilat Moonblade - Amorim: Difference between revisions

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=== Soul Stealing ===
=== Soul Stealing ===
When all levels or hit dice have been drained or the opponent has been slain after having at least one level drained, the sword has the power to draw the life force from the opponent.  The victim is entitled to a saving throw vs. spell to avoid having his soul being trapped and consumed by the blade.


== Interactions ==
== Interactions ==

Revision as of 19:26, 27 March 2015

Dates: -8,406 to - DR (years)

Powers

Wounding

Damage inflicted by the sword cannot be healed by regeneration. Each round thereafter, one additional hit point of damage is accrued for each wound inflicted by the sword; 1 additional point of damage per hit. A critical hit causes 3 points of damaged per round. The magic of the blade keeps wounds open and bleeding for 1 turn after the last successful hit, after which the loss of the extra points automatically stop. Applying bandages to the wounds will immediately stop the ongoing loss.

Only rest and time will allow inflicted wounds to heal, never by potion, spell, or other magical means short of a wish.

Energy Drain

The sword can drain a level (1 hit die for monsters without levels) and accompanying hit points and abilities when it strikes any opponent on a natural roll of 20.

Each subsequent hit automatically draws another level into the blade.

Soul Stealing

When all levels or hit dice have been drained or the opponent has been slain after having at least one level drained, the sword has the power to draw the life force from the opponent. The victim is entitled to a saving throw vs. spell to avoid having his soul being trapped and consumed by the blade.

Interactions

Appearance

Rune

Feature

Rite