Khilat Moonblade - Amorim: Difference between revisions

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=Powers=
=Powers=
==  Wounding ==
==  Wounding ==
Damage inflicted by the sword cannot be healed by regeneration. Each round thereafter, one additional hit point of damage is accrued for each wound inflicted by the sword; 1 additional point of damage per hit. The magic of the blade keeps wounds open and bleeding for 1 turn after the last successful hit, after which the loss of the extra points automatically stop. Applying bandages to the wounds will immediately stop the ongoing loss.
Damage inflicted by the sword cannot be healed by regeneration. Each round thereafter, one additional hit point of damage is accrued for each wound inflicted by the sword; 1 additional point of damage per hit. A critical hit causes 3 points of damaged per round. The magic of the blade keeps wounds open and bleeding for 1 turn after the last successful hit, after which the loss of the extra points automatically stop. Applying bandages to the wounds will immediately stop the ongoing loss.


Only rest and time will allow inflicted wounds to heal, never by potion, spell, or other magical means short of a ''wish''.
Only rest and time will allow inflicted wounds to heal, never by potion, spell, or other magical means short of a ''wish''.

Revision as of 03:02, 24 March 2015

Dates: -8,406 to - DR (years)

Powers

Wounding

Damage inflicted by the sword cannot be healed by regeneration. Each round thereafter, one additional hit point of damage is accrued for each wound inflicted by the sword; 1 additional point of damage per hit. A critical hit causes 3 points of damaged per round. The magic of the blade keeps wounds open and bleeding for 1 turn after the last successful hit, after which the loss of the extra points automatically stop. Applying bandages to the wounds will immediately stop the ongoing loss.

Only rest and time will allow inflicted wounds to heal, never by potion, spell, or other magical means short of a wish.

Interactions

Appearance

Rune

Feature

Rite