Ice Talon

From House of Khilat
Revision as of 03:31, 28 August 2015 by Chiliad (talk | contribs) (→‎Powers)

Ice Talon is the House Blade of Khilat. It is a long sword of unusual style. The shiney silver handle has the appearance of a finely crafted reptilian arm ending in a taloned claw grasping an 2 inch diameter orb of moon stone. The blade is distinctly Elven and crafted of from silver mithril alloy with a blue tint.

Powers

Frost Brand +4

Ice Talon is intelligent with a Lawful Good alignment. It has an intelligence of 16 and can speak Elvish, Silver Dragon and Draconic. While the blade is Lawful Good, it will readily tolerate any good elf or dragon. It can only be wielded members of the House of Khilat who have Draconic Heritage. It understands that it's purpose is to bring order and continuity to the house. It will always seek out and serve the leader of the house, or establish one when none exist. It has rarely seen actual combat, though the Lord Protector of the House has wielded the blade in combat as the need has arisen.

The blade has a special purpose to slay evil. It is especially vigilant when evil is detected within members of the Khilat House.

The blade has the following additional powers:

  • Detect Evil, 100' radius
  • Dispel Silence 2/day

The blade has an ego of 14. It prefers to be wielded by a bard, and will attempt to force its owner to turn it over to any non-evil bard that will accept it. The blade will always serve Harpers and their allies, regardless of its current wielder's desires, even accepting simple instructions unbeknownst to its owner. It will likewise harmonize with the most proficient singer in battle, starting with any Harper, followed by its wielder's allies or the wielder. Any evil creature grasping the blade must overcome the blades ego first, then must save versus a suggestion from the blade to turn it over to a more suitable wielder, often by surrendering.

History

Owned by: Marster Songsteel

Chiliad gave this blade to Eariyl who in turn gave it to Marster. Marster has a harness for his harp allowing him to play his harp after drawing his sword, when he has the time to do so. Otherwise, he may ask an ally to draw the blade for him while his harp cloaks him and his allies with invisibility.