Dawnbreaker: Difference between revisions

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This mace has a round head of golden flecked crystal with about 20 conic spikes evenly spaced.  The handle is about 2 feet long with a round pommel of fire agate.
This mace has a round head of golden flecked crystal with about 20 conic spikes evenly spaced.  The handle is about 2 feet long with a round pommel of fire agate.
==Powers==
==Powers==
Mace +1, +2 versus regenerating, +3 versus cold-using, inflammable or avian, +4 versus undead
Horseman's Mace +1, +2 versus regenerating, +3 versus cold-using, inflammable or avian, +4 versus undead
 
On command the mace will blaze with fire shedding brilliant orange to golden yellow light equivalent to a torch.  The black metal head glows like it is being heated in a forge.


On command the mace will blaze with fire shedding light equivalent to a torch.  Once per day it has the power of Solar Strike where it can be used as a flail to strike a target within 15’ for 2d8 damage or 2d4 damage against creatures resistance to fire.
==History==
==History==
Owned by: [[Belmorn Swordhand]]
Owned by: [[Belmorn Swordhand]]


[[category:Weapons, Magic]]
[[category:Weapons, Magic]]

Revision as of 15:22, 24 January 2014

This mace has a round head of golden flecked crystal with about 20 conic spikes evenly spaced. The handle is about 2 feet long with a round pommel of fire agate.

Powers

Horseman's Mace +1, +2 versus regenerating, +3 versus cold-using, inflammable or avian, +4 versus undead

On command the mace will blaze with fire shedding brilliant orange to golden yellow light equivalent to a torch. The black metal head glows like it is being heated in a forge.

History

Owned by: Belmorn Swordhand