Cleddyfhin: Difference between revisions

From House of Khilat
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On command, Cleddyfhin sheds a golden radiance out to a 60' radius equivalent to sunlight with regards to its effect on creatures such as undead. Further, evil creatures within the 60' globe of radiance are affected by a fear spell unless the save versus spell, while neutral aligned creatures will feel a warm comfort, and good creatures will experience joy with a +2 to morale.  
On command, Cleddyfhin sheds a golden radiance out to a 60' radius equivalent to sunlight with regards to its effect on creatures such as undead. Further, evil creatures within the 60' globe of radiance are affected by a fear spell unless the save versus spell, while neutral aligned creatures will feel a warm comfort, and good creatures will experience joy with a +2 to morale.  


Once per turn, the sword can fire a bolt of lightning
Critical hits with the sword inflict an additional 2d6 points if electrical damage.
 
Once per turn, the sword can fire a bolt of lightning out to 60' with a 5' swath. The bolt inflicts 6d6 points of damage.


Once per week, the blade can be used to ''control weather''.  When held aloft, with the blade pointed at the sky, a column of new weather will rise from the blade high into the sky where it will then spread to cover 4d4 miles around the wielder. A Druid or priest of a nature or weather deity can shift each category of weather by two places.
Once per week, the blade can be used to ''control weather''.  When held aloft, with the blade pointed at the sky, a column of new weather will rise from the blade high into the sky where it will then spread to cover 4d4 miles around the wielder. A Druid or priest of a nature or weather deity can shift each category of weather by two places.

Revision as of 01:31, 21 April 2014

Esterel appears as a very plain short sword entirely made of dull grey metal. Even the grip is metal with a rough texture.

Powers

Giant-Kin Two-Handed Sword +3

On command, Cleddyfhin sheds a golden radiance out to a 60' radius equivalent to sunlight with regards to its effect on creatures such as undead. Further, evil creatures within the 60' globe of radiance are affected by a fear spell unless the save versus spell, while neutral aligned creatures will feel a warm comfort, and good creatures will experience joy with a +2 to morale.

Critical hits with the sword inflict an additional 2d6 points if electrical damage.

Once per turn, the sword can fire a bolt of lightning out to 60' with a 5' swath. The bolt inflicts 6d6 points of damage.

Once per week, the blade can be used to control weather. When held aloft, with the blade pointed at the sky, a column of new weather will rise from the blade high into the sky where it will then spread to cover 4d4 miles around the wielder. A Druid or priest of a nature or weather deity can shift each category of weather by two places.

History

Owned by: Aedan

Chiliad found Esterel on the Lost Island of Castanamir.